State
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Overloaded. Initializes a new instance of the State class. |
Code | Gets the state code. |
Name | Gets the state name. |
Selectable | Gets or sets the flag indicating whether the state is selectable. |
Equals | Test whether two states are the same. |
GetHashCode | Get the hash code. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString | Convert the state to a string. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |